A bit disappointing, but the demo takes place in the early part of the game, and giving players less complex environments make sense in this instance.Īnother key point that was constantly driven home is how Zero is an anti-hero, which is something inherently unique when it comes to JRPGs, or so I was told. I was hoping to see additional feats of agility in the air, but the environment in the demo was wide open, with no nooks or crannies to dart in-between. In addition to soaring the skies and shooting fiery death from above, you can also run around on the ground and basically run over the enemy. Shiba explained to me how much the aerial component of the game has been completely overhauled. It’s akin to Bayonetta’s Witch Time, which even Shiba concurred as well.Īfter the three-headed dog was dispensed with, Zero took flight on the back of her dragon companion Mikhail. Once full, Zero can unleash her full Intoner abilities, which in this instance made time slow down for everyone but herself. ![]() As Zero fights, she becomes soaked in her enemies’ blood, which in addition to being a way to graphically convey how much mayhem she’s making, is also an indicator of how close she is to having her berserker rage meter filled. You also had quick and nimble grunts that did more than just stand around, which Zero took care of using a smaller, blade weapon that’s much easier to handle. The weapon was quite large, and not surprisingly, a bit unwieldy. ![]() It was pointed out that if one blocks an attack at the right moment (as in, press the appropriate button at the right time), the attack redirects.Īrmed with a large staff-like weapon, Zero plowed through some stationary soldiers with large shields. Zero’s nimbleness when it came to dodging was also demonstrated along with her ability to block. First, I witnessed improved melee combat, which included super speedy weapon switching system it was implied that this action was a bit on the slow and cumbersome side in Drakengard 1 and Drakengard 2. ![]() Drakengard 3 follows in the footsteps of its predecessors by combining on the ground combat with in-the-air dragon flying action.
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